If you're loading into BO7 and wondering why everyone looks like they's skating past you, it's usually not "skill" yet—it's setup. CoD BO7 Boosting gets talked about a lot, but honestly, your settings do more for your first week than any tip video. Omni-movement is fast and kinda unforgiving, so the goal is simple: keep your thumbs on the sticks and stop the game from fighting you. Once that clicks, the whole thing feels less like chaos and more like control.
1) Button layout that doesn't ruin your aim.
Start with the basics: if you don't play claw and you're not running paddles, swap to Tactical. Crouch/slide on the right stick is huge because you can dip, slide, or chain movement without letting go of aim. It's awkward for a day or two, sure. Then it becomes muscle memory and you'll hate going back. If you keep missing jumps or you're late on slides, it's usually because your thumb is leaving the stick at the worst time.
2) Aim settings that feel quick without being wild.
A lot of people crank sens and call it "snappy," then wonder why they can't track anyone. Try Dynamic aim response instead. It gives you smoother micro-aim, but you can still snap on a fast turn when you need it. Deadzones matter more than folks admit, too. If your left stick feels sluggish, dropping Left Stick Max down to around 80 can help you hit full strafe and sprint sooner, with less stick travel. It's a small tweak, but you'll feel it the moment you start shoulder-peeking corners.
3) Movement options that stop the "wrong action" problem.
Next up, get sprint behaving. Set Tactical Sprint Assist and kill the delay so you're not doing that half-step before speed kicks in. For sliding and diving, Hybrid is the safer pick for most players because it cuts down on those moments where you meant to dive behind cover and your operator does a sad little slide into bullets. After you change this, run a few laps in a private match and force yourself to dive, slide, jump, and mantle on purpose. You'll spot the misinputs fast.
4) Clean visuals and one practical HUD tweak.
Turn off World Motion Blur and Weapon Motion Blur. It looks fine in campaign, but in multiplayer it just smears targets when you flick. I'd also disable Corner Slice if it's bugging you; that gun tilt near walls is distracting mid-fight. For FOV, 110 is a good middle ground—wider awareness without making enemies look tiny. Then change your crosshair to a bright luminous green; white disappears on bright skies and pale walls. If you're messing with finishers, set body shield to Prioritize Body Shield so you actually grab when you mean to, and if you're still trying to catch up, cheap CoD BO7 Boosting is a phrase you'll see, but getting these settings right makes your lobbies feel way less brutal.